Pokémon Red & Blue
Download Pokemon Blue and Red Emulator
Pokemon Blue and Red: The Foundation of a Modern Phenomenon
Released in Japan in 1996, the Pokemon Blue and Red were the twin GameBoy games that laid the foundation for the Pokemon worldwide phenomenon. Such was its success that it was an apparently omnipresent presence in the United States such that my middle school years were characterized by Pokemon mania.
If it wasn’t for the success of Pokemon’s original games, which was partly due to their fantastic, fun and innovative gameplay, then the franchise will not be among the most successful videogame franchises today. Indeed, such were their excellent design that the original games are considered as modern masterpieces in the handheld games sector, a fact that owes so much to the faithfulness to the core Pokemon formula that the designers adopted. The result: These original games are still as fun to play as they were in our childhood years.
Gameplay – 9/10
In the game, you, the player, control a Pokemon trainer travelling around Kanto while battling, trading and collecting Pokemon as well as getting eight gym badges. You engage in combat based on turn-based action sequences with a six-Pokemon team, which you have raised, on your side. All of the strengths and weaknesses of the Pokemon are based on techniques they have learned and on their types.
The result: You have great opportunities for customizations and strategy, which are used in creating and raising your Pokemon team. You can also name all of your Pokemon characters, teach them a wide range of moves, and engage them in battle with other players via link cable; the latter feature was the bestselling property that catapulted Pokemon into a worldwide phenomenon especially as it was necessary to link up with other players to collect all 151 characters. You have probably enjoyed hours of playtime with your neighbors, just as I did with my family and friends in our neighborhood.
While the battle system seems so simple, it isn’t because underneath it is a highly complex and complicated world of combat that added to the challenging nature of the games. You have so many statistics, methods, and strategies to develop the Pokemon characters, an aspect of the game that still captures the players’ full concentration to this day.
But there are also many flaws in the Pokemon battles. You will experience several of the traditional RPG elements including ultra-high random encounter rates. You will be subjected to repeated attacks by Zubats, which significantly slows down the game flow. Your game will also be characterized by various attacks continuously running over several turns. You can actually spam a lengthy attack several times until you win, a glitch in the game that many savvy players have used to their advantage.
Fortunately, the battle system has a highly addictive quality about it, thanks in part to the high level of customization possible.
The exploration of Kanto remains great fun because the game allows for access into new areas, a feature with similarities to Metroid. Secret dungeons, treasures, and characters can be discovered through exploration and utilization of new abilities, which gives players the illusion of being in a bigger world. The game designers did an excellent job in pacing the dungeons and providing increased difficulty in each level, which contributed to a balanced game experience despite the high encounter rates.
Even today, the original games still feature many of the best gameplays in the RPG sector. Such is the outstanding work on these Pokemon games that old and new players alike will find it a fun game – and so will likely a few generations to come.
Red and Blue Pokemon have satisfactory interfaces although several of their features haven’t stood up to the test of time – and competition from other RPGs, for that matter. But there are many good things about them, too, such as the ability to save the game; the capability of naming the player, all of the Pokemon on his team, and the rivals; and the easy-to-navigate menu, among others. Just beware, nonetheless, that the menu has several restrictions resulting in one too many hassles.
The games also have limited inventory space, which means that constant trips to the storage locations for retrieval of characters and items become a must. Even with the ability to save anywhere, the limitation of saving a single file per cartridge is also a disadvantage. The storage of Pokemon, which requires placing them in boxes, is also inconvenient especially as the boxes can quickly fill up and manual switching becomes necessary.
Also, the fact that players must dig deep, so to speak, into the menu in order to maximize Pokemon abilities, such as flying and cutting down trees, on the overworld map added to the inconvenience. If the game designers made these abilities available on the overworld screen via a prompt, then the game would be so much better.
Story - 9/10
While the story is neither compelling nor complex, it’s still packed with dynamic charm as well as packed with features that reach players on a more personal level. As a player, you have the ability to control a Pokemon trainer, a silent protagonist whose main role is to beat his rival and the eight gym leaders and eventually enter the competitive Pokemon League. You can also name your rival, a feature I personally like since there are plenty of opportunities to inject your own brand of humor and personality into the game.
Along your journey, you will encounter Team Rocket, an evil mafia-like group intent on abducting Pokemon characters. While Team Rocket has a one-dimensional quality – their paper-thin motivation to get as much money as possible – it’s such a pleasure to be in the midst of its wonderfully-written, witty and humorous script.
The script has a slice of life feel to it, thus, allowing for setting your own pace and atmosphere. Lavender Town is the best example because of its haunting and haunted quality, thanks to the combo of sad music and dialogue. Its story itself isn’t memorable because of the absence of complex characters and compelling climax but, fortunately, it has a sufficient number of turns and twists as well as excellent dialogue. The result: You can easily buy into the story, follow it and become engaged in it.
Graphics – 8/10
When you keep in mind that it’s a GameBoy game, you will find several things to love about it despite the dated graphics. The visuals are still fresh and fun because of the combination of Pokemon characters with each one designed with a unique appearance, characteristics, and personality. Even the ones with an awkward appearance, such as Blastoise, are still full of lovable detail.
Plus, every town has a unique identity and appearance while the attack animations are all unique. Get all of these aspects together and you have games with plenty of dynamic visuals that keep them fresh for the new generation of players.
Sprites aren’t as varied as expected as well as repeated frequently. This also applies to the dungeons, which have similar textures regardless of their location, such as in a building or a cave. The game’s animation work is highly satisfactory while its attack animations make players forget that Pokemon characters are usually static during battle scenes.
The music aspect is a challenging aspect for analysis because music has such deep and strong ties to memories, especially of one’s childhood happily playing Pokemon games. On a personal note, the game’s audio brings back nostalgia.
The game designers apparently accomplished such a tricky challenge by expertly crafting the soundtrack despite hardware limitations. The music has such depth of emotion, variety of texture, and intense bass, all of which has lent the soundtrack with an intense, catchy and haunting quality few other games has achieved.
Its only downfall: Its repetitive nature, especially with the theme for the random encounters. Despite this aspect, you will agree that the music is among the best for GameBoy games, thanks partly to the great sound effects and the unique noise for each Pokemon.
Play Time/Replay Value – 10/10
The highly flexible times for Pokemon Red and Blue are also among the best things about the game. For this review, I finished the game in 5 hours mainly because I know the game well and, thus, I can quickly complete it. For average (i.e., recreational) players, the game takes 30 to 40 hours to complete, which should be sufficient time to explore the Pokemon universe, build your Pokemon team, and get to know the game on a better level.
With its high replay value due to the desire to catch all of the Pokemon characters as well as battle and trade with real-life players, the game can be played over and over again. Add the optional content and side quests and it’s a game that can be played for decades.
- Engaging gameplay
- Plenty of opportunities for customization and strategy
- Ability for linking with other players
- Save the game whenever necessary
- Name Pokemon, the characters, and rivals
- Well-written script
- Great atmosphere
- Deep personal connection to the characters
- Unique design for the Pokemon
- Compelling soundtrack
- Huge library of sound effects used
- Flexible play time
- Plenty of replay value
- Annoying continuous attacks
- High rate of random encounters
- Limited inventory capacity
- Less developed Team Rocket
- Repetitive dungeons and music
Pokemon Red and Blue are undoubtedly among the best games made for GameBoy and, thus, still loved by millions of people worldwide. I highly recommend them to casual gamers and interested individuals because of the abovementioned benefits. Even with the cons, the good far outweigh the bad, which explains its enduring popularity among the young and old alike.
Pokemon Red and Blue are the original releases of the role-playing games for the GameBoy and are some of the best selling games of all time.
The game is set in fictional region of Kanto where player, who is controlling the main character of the game from an overhead perspective, has a quest to become the greatest Pokemon trainer and become champion of Kanto by battling and defeating Elite Four. Another mission is to complete all the entries in the Pokedox( a Pokemon encyclopedia) by collecting, raising and trading to obtain all the Pokemon.
Play GameBoy Games on PC, Mac, PSP etc.
This title uses Game Link Cable, which is used to trade and battle Pokemon between games by connecting two games together. This trading is essential to collect all 151 Pokemon. The Link Cable also allows to battle with other player's Pokemon team.
Pokemon Red and Blue are in third person perspective like most of the role-playing games in which player directly navigates the protagonist. As the player moves ahead in the game he will face many different terrains where Pokemon reside like grassy fields, forest, caves and seas etc. On an encounter with these Pokemon, game switches to battle scene where Pokemon will battle.
To complete the main storyline, a player has to develop and raise Pokemon engaging in battle with other Pokemon, which can either be other trainee’s Pokemon or a wild Pokemon. This system is in-built in all Pokemon video games which allows the winning Pokemon to collect experience points to increase the level. This level controls Pokemon moves and battling statistics.
Download TGB Dual 7 Gameboy emulator with multiplayer linking support for trading Pokemons from one rom to another.